Wednesday, June 27, 2007

Clarifications

I have the next 3 days off work (Woohoo!), and while I have a zillion other things to do, I hope to be able to squeeze an extra hour or two of guild wars in. Hopefully that will make a sizable dent into this challenge... but for now I few clarifications regarding the rules.

Skills
Skills should be purchased a natural rate. I've seen other people suggest that you should only purchase the enough skills to make one funcational build, this is not playing Guild Wars though, just as using just a 7 iron isn't playing golf. If a skill is available at a hero trainer when its needed, it will be obtained using hero skill points, however in cases where a top notch skill is not available from a hero trainer until right near the end of the game (Mystic regeneration for example), then normal skill points will be used. This will not affect the final gold balance as the number of skills available from the hero trainers far outstrips the number of hero points obtainable.

Collectors
Where possible, collectors will be used, but there are 2 caveats on that statement.
  1. One of the primary rules is that there will be no farming, so the collectors items must drop naturally.
  2. The collector's items must be available in a timely manner, for example, while nikun gives a very good tactics shield for a very common item, four fifths of the game is over by the time you reach him. When an adequate collector is not available when the item is needed, weapon smiths will be used.
Playtime now I guess.

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